AI Insights · Timothy · April 2024
Top 5 Snake Games on Android in Spain Q1 2024
In Q1 2024, the top 5 snake games on Android in Spain showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each app’s metrics.
In the first quarter of 2024, the top 5 snake games on Android in Spain displayed diverse trends in downloads, revenue, and active user metrics. This data, sourced from Sensor Tower, provides insights into the performance of these popular games.
SSSnaker from Habby saw a steady increase in weekly revenue, peaking at approximately $1.96K in the final week of March. The app's weekly downloads fluctuated, with a high of 438 downloads in the first week of January, but saw a declining trend towards the end of the quarter. Active users showed a slight decline from 3.4K to 3.0K throughout the quarter.
Snake Rivals - Fun Snake Game by Supersolid experienced a varied performance. Weekly revenue peaked at $278 in late January but generally hovered around the $100 mark. Downloads saw a notable increase to 1.3K in the second week of January and surged to 1.1K in the final week of March. Active users initially increased to 3.1K in early January before stabilizing around 2.7K by the end of the quarter.
Little Big Snake from Shockwave LLC showed moderate revenue gains with a peak of $177 in late January. The game’s weekly downloads fluctuated, reaching a high of 516 in the last week of March. Active users steadily increased from 749 in early January to 1.45K by the end of the quarter.
Snake Clash! by Supercent, Inc. demonstrated significant growth in downloads, peaking at nearly 29K in mid-March. Revenue remained relatively stable, with a peak of $75 in late February. Active users showed a substantial increase, growing from 37.9K in the first week of January to 60.7K by the end of March.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES had a steady performance with revenue peaking at $46 in mid-March. Downloads saw a high of 6.2K in late January, with a consistent trend around 2K towards the end of the quarter. Active users peaked at 27.4K in late January but settled around 19K by the end of March.
For more detailed insights and data, visit Sensor Tower.